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  Changes with book 7

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  •  Hawgmanicus
      Hawgmanicus
Changes with book 7
#1
Quite a regular
Joined: 2007/2/11
From Lanett, Al.
Posts: 69
Level : 7
HP : 0 / 155
MP : 23 / 1625
EXP : 21
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For some of you that haven't logged in for a bit the updates with book 7 are kind of cool. They put in a gps right under the compass so besides telling you what zone you are in it gives you your coordinates. They also put in a quest finder sort of like the one in GW it puts an arrow on your compass to lead you where you need to go.
Also they changes the XP req's for your levels. I got on my RK last night went out and killed a goblin and went from lvl 21 to lvl 24 and 1/3 of the way to 25. The Wardens got some love they can use fire oil now.
Easy tells me that the Hunters got nerfed mine isn't high enough to make a difference I guess. The Rune keepers didn't get nerfed they got rump raped a skill I got at around lvl 10 that I used a lot when I played my RK got nerfed so bad it is no longer usable. It used to take 1 attunement to use it now it will take 6 attunement, unless you are in a group you will not get to 6 attunement before you get squashed like a bug.
I'm gonna pop in on one of my other toons and see what they did to them if there is more to tell I'll be back.

Hawg
Posted on: 2009/3/26 18:52
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  •  EasyTarget
      EasyTarget
Re: Changes with book 7
#2
Home away from home
Joined: 2007/1/31
From Sacramento CA USA
Posts: 173
Level : 12
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As per Hawg's and my conversations, I find no problems with the new config on the RK i easly solo at lvl 22, lvl 28 critters. I have no problems with getting full atun. I beleve Hawg has an isue due to high ping high latency.
The RK is a high DPS throwing squishy - done right they never get the chance to hit you! I happen to like the class at the current lvl 23 now.

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Posted on: 2009/4/7 16:20
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